Muto Animál

15 The Immaculate Beast  R: Touch/Near, D: Sun/Inst, T: Ind, Focus: A Topaz (+3) Transforms an animal into a flawless specimen of its type.

Muto Aquam

10 Lungs of the Fish  R: Personal/Touch, D: Sun/Year, T: Ind, Focus: Powdered Scales of a Fish (+3) Turns water into air as it enters your lungs, allowing you to breathe water as you do air.

Creo Ignem

25 Arc of Fiery Ribbons  R: Spec, D: Mom, T: Group, Focus: A Yellow Diamond (+1) A dozen multi-hued ribbons of flame leap from your hands and fly out 15 paces, covering a 60-degree arc. All those in the arc take +20 damage, less one per pace of distance between caster and target, targets who see the ribbons coming can fall flat to suffer half damage. A Quickness-Encumbrance stress roll of 18+ is required, +1 per pace between target and caster, if botch then an extra +5 damage is suffered.

Muto Ignem

15 Prison of Flames  :R: Reach/Far, D: Sun, T: Ind, Focus: Small Iron Cage (+1) Turns a bonfire into a prison shaped like a miniature castle. A person thrown into the middle is not burned, but takes +25 damage if he or she tries to escape.

Muto Mentem

30 Mind of the Beast  R: Eye/Sight, D: Sun/Moon, T: Ind, Focus: A Topaz (+1), Requisite: Animál You turn the mind of the target into that of an animal of your choice. The victim acts and thinks like that animal as much as possible.

Muto Vim

Gen. Wizard's Communion  R: Reach/Near, D: Spec, T: Group This spell lets magi combine their power to cast spells.
15 Gather the Essence of the Beast  R: Touch/Near, D: Inst, T: Ind, Focus: A Silver Globe (+3) Concentrates the raw vis in a corpse into one part of that corpse, which can then be removed.

Taken from the pages of Jens-Arthur Leirbakk