|This page last modified by Jens-Arthur Leirbakk|
Well, I had to do something...
As it turned out, I seemed to be designing the Buck Rogers stats for heaps and heaps of
ships. So I had to collect them on a separate page to avoid cluttering the gear section overly much. A man's gotta have
adequate space for detailing his weapons, don't you just know it.
Anyways, without ships Buck Rogers would definitely be anemic. And there's always a need for neat ship
types and classes with tricks that the players don't know about.
"Oh look, a scout cruiser. How utterly, utterly interesting. What's its
"Oh. Nothing more than a few beam lasers, then"
"Suddenly, the cruiser launches its parasitic fighters, and a veritable
cloud of angry dots converge towards the center of your sensor screen..."
I positively live for moments like that...
Tip from the champions: the Star
Frontiers: Knight Haks modules have the vertical deck design of Buck Rogers,
and are therefore quite usable to create a greater diversity in your ship
designs. The relevant modules are: SFKH1: Dramune Run, SFKH2: Mutiny
on the Eleanor Moraes, SFKH3: Face of the Enemy, and SFKH4: The War Machine.